Commit Graph

3672 Commits (02de48a6f2fdeedf0450b64c9d0394b623a0723a)

Author SHA1 Message Date
Isaac Marovitz a7e5c26011 Fix Vertex Attributes in Wonder & Kirby 2024-09-28 19:03:01 -04:00
Isaac Marovitz 20e1d1cd33 Implement SetDepthClamp 2024-09-28 19:03:01 -04:00
Isaac Marovitz f98d9bae24 Implement SetBlendState 2024-09-28 19:03:01 -04:00
Isaac Marovitz 1db8decd12 Be consistent with things that lack support 2024-09-28 19:03:01 -04:00
Isaac Marovitz 71ccb7eaef Ignore SetDepthMode 2024-09-28 19:03:01 -04:00
Isaac Marovitz e6c2e5873c Make Texture Volatile on dispose 2024-09-28 19:03:01 -04:00
Isaac Marovitz c97e7d621b Format 2024-09-28 19:03:01 -04:00
Isaac Marovitz 45b533b23b Fix present 2024-09-28 19:03:01 -04:00
Isaac Marovitz fbe275204b Fix Depth/Stencil attachments 2024-09-28 19:03:01 -04:00
Isaac Marovitz 738227519d Break everything :D 2024-09-28 19:03:01 -04:00
Isaac Marovitz de86f20b94 Clamp ScissorRect 2024-09-28 19:03:01 -04:00
Isaac Marovitz fcc7cb55df Set DepthAttachmentPixelFormat 2024-09-28 19:03:01 -04:00
Isaac Marovitz 4e6abb0191 Set Depth Attachment Texture 2024-09-28 19:03:01 -04:00
Isaac Marovitz 35b0436a2b Clamp Viewport ZNear & ZFar 2024-09-28 19:03:01 -04:00
Samuliak e99f9e2af0 format 2024-09-28 19:03:01 -04:00
Samuliak bc3fd22f05 use 0 instead of undef 2024-09-28 19:03:01 -04:00
Samuliak fefdabf257 fix: pass array index as an additional argument to sample 2024-09-28 19:03:01 -04:00
Samuliak 73bb0712a8 don't declare samplers for separate textures 2024-09-28 19:03:01 -04:00
Samuliak 75781ba698 don't hardcode texture type 2024-09-28 19:03:01 -04:00
Samuliak 262452f586 offset storage buffer bindings by 15 2024-09-28 19:03:01 -04:00
Samuliak f56117a5c7 fix: incorrect abs instruction 2024-09-28 19:03:01 -04:00
Samuliak aff8fdb2f8 add: vertex and instance id arguments 2024-09-28 19:03:01 -04:00
Samuliak 3651e8ea32 determine type of buffer by its field types 2024-09-28 19:03:01 -04:00
Isaac Marovitz 2d609ad57b Rebase + Format 2024-09-28 19:03:01 -04:00
Samuliak 559122f591 use unknown texture usage 2024-09-28 19:03:01 -04:00
Samuliak 64005ba9ee don't hardcode render pipeline attachments 2024-09-28 19:03:01 -04:00
Samuliak a11247b72d create GetSwizzle helper function 2024-09-28 19:03:01 -04:00
Samuliak 320c317113 add: textures and samplers as shader arguments & fix: issue with casting 2024-09-28 19:03:01 -04:00
Samuliak 6295153a28 support fragment coord as an input to a shader 2024-09-28 19:03:01 -04:00
Samuliak e638172753 support texture views 2024-09-28 19:03:01 -04:00
Isaac Marovitz 32db6cc281 Format 2024-09-28 19:03:01 -04:00
Isaac Marovitz 722aa4e45d Rebase + GAL Changes 2024-09-28 19:03:01 -04:00
Isaac Marovitz 00b99770a2 Remove TODOs 2024-09-28 19:03:01 -04:00
Isaac Marovitz df6821d023 Fix Scissor/Viewport state & Validation Error 2024-09-28 19:03:01 -04:00
Isaac Marovitz 17aa3c6d0f Require Argument Buffers Tier 2 2024-09-28 19:03:01 -04:00
Isaac Marovitz 5a320cca19 Buffer bindings in shader…
Will need to be reworked
2024-09-28 19:03:01 -04:00
Isaac Marovitz 192a84aa2d Bind Uniform & Storage Buffers 2024-09-28 19:03:01 -04:00
Isaac Marovitz ebc53d7961 Fix buffer access syntax 2024-09-28 19:03:01 -04:00
Isaac Marovitz 4d063f80b8 Dispose pipeline before window 2024-09-28 19:03:01 -04:00
Isaac Marovitz 316fea1fa9 Set scissors & viewports 2024-09-28 19:03:01 -04:00
Isaac Marovitz a9db9f5b27 Format 2024-09-28 19:03:01 -04:00
Isaac Marovitz 009f791879 Format 2024-09-28 19:03:01 -04:00
Isaac Marovitz c0bb55cf5e Fix some crashes 2024-09-28 19:03:01 -04:00
Isaac Marovitz 54c8dabadc Fix Cubemap & Array Texture Creation 2024-09-28 19:03:01 -04:00
Isaac Marovitz 04ca284e14 Properly check for 3D 2024-09-28 19:03:01 -04:00
Isaac Marovitz d58f79ae0f Fix swizzle for certain formats 2024-09-28 19:03:01 -04:00
Isaac Marovitz cd7d62542a Blit at the end of the render 2024-09-28 19:03:01 -04:00
Isaac Marovitz 72209ba2a6 Load attachments 2024-09-28 19:03:01 -04:00
Isaac Marovitz 70ba3506b0 Cleanup Shader I/O 2024-09-28 19:03:01 -04:00
Isaac Marovitz 35cc208435 Fix fragment shader bindings 2024-09-28 19:03:01 -04:00