Added IsUserSystemClockAutomaticCorrectionEnabled

This is used when a game want to check if you game is synced with a server
pull/1932/head
Joshi234 2021-01-19 14:39:08 +01:00
parent b8353f5639
commit b8f53bada4
1 changed files with 6 additions and 1 deletions

View File

@ -219,7 +219,12 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success;
}
[Command(60)]
public ResultCode IsUserSystemClockAutomaticCorrectionEnabled(ServiceCtx context)
{
context.ResponseData.Write(true);
return ResultCode.Success;
}
public byte[] GetFirmwareData(Switch device)
{
long titleId = 0x0100000000000809;