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FightClub5eXML/Sources/UnearthedArcana/bestiary-ua-20s5.xml
Z. Charles Dziura cd2e289641 Update root-level README and reorganize sources
In an effort to mitigate questions from new, inexperienced users on how
to import data into Fight Club 5e, I rewrote and reorganized the
root-level README file to include detailed instructions on how to
compile their own compendiums using the sources found within this
repository. Some existing data, such as how to create your own
collection file, was moved into other READMEs under the Collections and
Sources directories.

I also took some liberty in reorganizing the directory structure of this
repository and renamed some of the top-level directories. In my view,
having sources under the "FightClub5eXML" folder didn't make a lot of
sense, so I moved those sources into the top-level "Sources" folder. I
made sure to update all of the collection files, along with the
"travis.yml" config file, to properly point to the correct folders.

Finally, while updating the "travis.yml" config file, I changed the
output folder of those build compendiums to be under a top-level
"Compendiums" folder. This folder is ignored by git.
2021-11-03 10:55:25 -04:00

48 lines
1.8 KiB
XML

<?xml version='1.0' encoding='utf-8'?>
<compendium version="5" auto_indent="NO">
<monster>
<name>Drake Companion (UA)</name>
<size>S</size>
<type>dragon</type>
<alignment>Any alignment</alignment>
<ac>0</ac>
<hp>5</hp>
<speed>walk 40 ft.</speed>
<str>16</str>
<dex>12</dex>
<con>15</con>
<int>8</int>
<wis>14</wis>
<cha>8</cha>
<save></save>
<skill></skill>
<passive>12</passive>
<languages>Draconic</languages>
<cr></cr>
<resist></resist>
<immune>determined by the drake's draconic essence trait</immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Hit Points</name>
<text>5 + five times your ranger level (the drake has a number of hit dice [d10s] equal to your ranger level)</text>
</trait>
<trait>
<name>Draconic Essence</name>
<text>When you summon the drake, choose a damage type: acid, cold, fire, lightning, or poison. The chosen type determines the drake's damage immunity, the damage of its bite, and the damage of its Infused Strikes trait.</text>
</trait>
<action>
<name>Bite</name>
<text>Melee Weapon Attack: +3 plus PB to hit, reach 5 ft., one target. 1d6 piercing damage plus PB damage of a type determined by the drake's Draconic Essence.</text>
</action>
<reaction>
<name>Infused Strikes</name>
<text>When another creature within 30 feet of the drake that it can see hits with a weapon attack, the drake infuses the strike with its essence, causing the attack to deal an extra 1d6 damage of the type determined by its Draconic Essence.</text>
</reaction>
<description>
Source: Unearthed Arcana: 2020 Subclasses Pt5 p. 3</description>
<environment></environment>
</monster>
</compendium>