FightClub5eXML/Sources/UnearthedArcana/spells-ua-ar.xml

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XML

<?xml version='1.0' encoding='utf-8'?>
<compendium version="5" auto_indent="NO">
<spell>
<name>Arcane Weapon</name>
<classes>Artificer (Revisited) (UA)</classes>
<level>1</level>
<school>T</school>
<ritual>NO</ritual>
<time>1 bonus action</time>
<range>Self</range>
<components>V, S</components>
<duration>Concentration, up to 1 hour</duration>
<text>You channel arcane energy into one simple or martial weapon you're holding, and choose one damage type: acid, cold, fire, lightning, poison, or thunder. Until the spell ends, you deal an extra 1d6 damage of the chosen type to any target you hit with the weapon. If the weapon isn't magical, it becomes a magic weapon for the spell's duration.
As a bonus action, you can change the damage type, choosing from the options above.
At Higher Levels:
When you cast this spell using a spell slot of 3rd level or higher, you can maintain your concentration on the spell for up to 8 hours.
Source: Unearthed Arcana: Artificer Revisited p. 10</text>
<roll>1d6</roll>
</spell>
</compendium>