FightClub5eXML/Sources/UnearthedArcana/bestiary-ua-cfv.xml

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<?xml version='1.0' encoding='utf-8'?>
<compendium version="5" auto_indent="NO">
<monster>
<name>Beast of the Air (UA)</name>
<size>S</size>
<type>beast</type>
<alignment>Neutral</alignment>
<ac>13</ac>
<hp>1</hp>
<speed>walk 10 ft., fly 60 ft.</speed>
<str>6</str>
<dex>16</dex>
<con>13</con>
<int>8</int>
<wis>14</wis>
<cha>11</cha>
<save>Dex +5, Con +3, Wis +4</save>
<skill>Perception +4, Stealth +5</skill>
<passive>14</passive>
<languages>understands the languages you speak</languages>
<cr></cr>
<resist></resist>
<immune></immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Hit Points</name>
<text>equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d6s] equal to your ranger level)</text>
</trait>
<trait>
<name>Flyby</name>
<text>The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.</text>
</trait>
<trait>
<name>Primal Rebirth</name>
<text>If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.</text>
</trait>
<trait>
<name>Ready Companion</name>
<text>As a bonus action, you can command the beast to make its shred attack or to Hide.</text>
</trait>
<action>
<name>Shred</name>
<text>Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 1d6 + 3 slashing damage.</text>
</action>
<description>
Source: Unearthed Arcana: Class Feature Variants p. 8</description>
<environment></environment>
</monster>
<monster>
<name>Beast of the Earth (UA)</name>
<size>M</size>
<type>beast</type>
<alignment>Neutral</alignment>
<ac>12</ac>
<hp>2</hp>
<speed>walk 40 ft., climb or swim 40 ft. (your choice when you bond with the beast)</speed>
<str>14</str>
<dex>14</dex>
<con>15</con>
<int>8</int>
<wis>14</wis>
<cha>11</cha>
<save>Dex +4, Con +4, Wis +4</save>
<skill>Perception +4, Stealth +4</skill>
<passive>14</passive>
<languages>understands the languages you speak</languages>
<cr></cr>
<resist></resist>
<immune></immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Hit Points</name>
<text>equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)</text>
</trait>
<trait>
<name>Charge</name>
<text>If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. The DC equals your spell save DC. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.</text>
</trait>
<trait>
<name>Primal Rebirth</name>
<text>If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.</text>
</trait>
<trait>
<name>Ready Companion</name>
<text>As a bonus action, you can command the beast to make its maul attack or to Hide.</text>
</trait>
<action>
<name>Maul</name>
<text>Melee Weapon Attack: +4 to hit, reach 5 ft., one target. 1d6 + 2 slashing damage.</text>
</action>
<description>
Source: Unearthed Arcana: Class Feature Variants p. 9</description>
<environment></environment>
</monster>
</compendium>