FightClub5eXML/Sources/PlaneShift/bestiary-ps-d.xml

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<?xml version='1.0' encoding='utf-8'?>
<compendium version="5" auto_indent="NO">
<monster>
<name>Homarid</name>
<size>M</size>
<type>monstrosity</type>
<alignment>Chaotic Evil</alignment>
<ac>14 (natural armor)</ac>
<hp>44 (8d8+8)</hp>
<speed>walk 20 ft., swim 30 ft.</speed>
<str>13</str>
<dex>8</dex>
<con>13</con>
<int>9</int>
<wis>14</wis>
<cha>10</cha>
<save></save>
<skill>Perception +4, Stealth +3</skill>
<passive>14</passive>
<languages>Homarid</languages>
<cr>1</cr>
<resist></resist>
<immune></immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Amphibious</name>
<text>The homarid can breathe air and water.</text>
</trait>
<action>
<name>Multiattack</name>
<text>The homarid makes two claw attacks.</text>
</action>
<action>
<name>Claw</name>
<text>Melee Weapon Attack: +3 to hit, reach 5 ft., one target. 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.</text>
<attack>Claw|+3|1d8+1</attack>
</action>
<description>
Source: Plane Shift: Dominaria p. 15</description>
<environment></environment>
</monster>
<monster>
<name>Kavu Predator</name>
<size>L</size>
<type>beast</type>
<alignment>Unaligned</alignment>
<ac>15 (natural armor)</ac>
<hp>75 (10d10+20)</hp>
<speed>walk 30 ft., climb 30 ft.</speed>
<str>18</str>
<dex>12</dex>
<con>15</con>
<int>6</int>
<wis>14</wis>
<cha>8</cha>
<save></save>
<skill>Perception +4, Stealth +5</skill>
<passive>14</passive>
<languages>understands Elvish</languages>
<cr>2</cr>
<resist></resist>
<immune></immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Pounce</name>
<text>If the kavu moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the kavu can make one bite attack against it as a bonus action.</text>
</trait>
<action>
<name>Multiattack</name>
<text>The kavu makes two claw attacks.</text>
</action>
<action>
<name>Bite</name>
<text>Melee Weapon Attack: +6 to hit, reach 5 ft., one target. 9 (1d10 + 4) piercing damage.</text>
<attack>Bite|+6|1d10+4</attack>
</action>
<action>
<name>Claw</name>
<text>Melee Weapon Attack: +6 to hit, reach 5 ft., one target. 7 (1d6 + 4) slashing damage.</text>
<attack>Claw|+6|1d6+4</attack>
</action>
<description>
Source: Plane Shift: Dominaria p. 24</description>
<environment></environment>
</monster>
<monster>
<name>Steel Leaf Kavu</name>
<size>L</size>
<type>beast</type>
<alignment>Unaligned</alignment>
<ac>16 (natural armor)</ac>
<hp>142 (15d10+60)</hp>
<speed>walk 40 ft.</speed>
<str>20</str>
<dex>12</dex>
<con>18</con>
<int>6</int>
<wis>14</wis>
<cha>8</cha>
<save></save>
<skill>Perception +4</skill>
<passive>14</passive>
<languages>understands Elvish</languages>
<cr>4</cr>
<resist></resist>
<immune></immune>
<vulnerable></vulnerable>
<conditionImmune></conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Raking Charge</name>
<text>If the kavu moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the kavu can make one rend attack against it as a bonus action.</text>
</trait>
<action>
<name>Bite</name>
<text>Melee Weapon Attack: +7 to hit, reach 5 ft., one target. 14 (2d8 + 5) piercing damage.</text>
<attack>Bite|+7|2d8+5</attack>
</action>
<action>
<name>Rend</name>
<text>Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. 23 (4d8 + 5) slashing damage.</text>
<attack>Rend|+7|4d8+5</attack>
</action>
<description>
Source: Plane Shift: Dominaria p. 24</description>
<environment></environment>
</monster>
<monster>
<name>Zombie Horse</name>
<size>L</size>
<type>undead</type>
<alignment>Neutral Evil</alignment>
<ac>8</ac>
<hp>22 (3d8+9)</hp>
<speed>walk 20 ft.</speed>
<str>13</str>
<dex>6</dex>
<con>16</con>
<int>3</int>
<wis>6</wis>
<cha>5</cha>
<save>Wis +0</save>
<skill></skill>
<passive>8</passive>
<languages>understands all languages it spoke in life but can't speak</languages>
<cr>1/4</cr>
<resist></resist>
<immune>poison</immune>
<vulnerable></vulnerable>
<conditionImmune>poisoned</conditionImmune>
<senses>darkvision 60 ft.</senses>
<trait>
<name>Undead Fortitude</name>
<text>If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.</text>
</trait>
<action>
<name>Slam</name>
<text>Melee Weapon Attack: +3 to hit, reach 5 ft., one target. 4 (1d6 + 1) bludgeoning damage.</text>
<attack>Slam|+3|1d6+1</attack>
</action>
<description>
Source: Plane Shift: Dominaria p. 17</description>
<environment>urban</environment>
</monster>
</compendium>