diff --git a/FightClub5eXML/Sources/MythicOdysseysOfTheros.xml b/FightClub5eXML/Sources/MythicOdysseysOfTheros.xml index ae7a163..e0c2ec9 100755 --- a/FightClub5eXML/Sources/MythicOdysseysOfTheros.xml +++ b/FightClub5eXML/Sources/MythicOdysseysOfTheros.xml @@ -508,7 +508,7 @@ Source: Mythic Odysseys of Theros p. 197 - Channel Divinity: Peerless Athlete (Oath of the Crown) + Channel Divinity: Peerless Athlete (Oath of Glory) As a bonus action, you can use your Channel Divinity to augment your athleticism. For the next 10 minutes, you have advantage on Strength (Athletics) and Dexterity (Acrobatics) checks; you can carry, push, drag, and lift twice as much weight as normal; and the distance of your long and high jumps increases by 10 feet (this extra distance costs movement as normal). Source: Mythic Odysseys of Theros p. 0 @@ -517,7 +517,7 @@ Source: Mythic Odysseys of Theros p. 197 - Channel Divinity: Inspiring Smite (Oath of the Crown) + Channel Divinity: Inspiring Smite (Oath of Glory) Immediately after you deal damage to a creature with your Divine Smite feature, you can use your Channel Divinity as a bonus action and distribute temporary hit points to creatures of your choice within 30 feet of you, which can include you. The total number of temporary hit points equals 2d8 + your level in this class, divided among the chosen creatures however you like. Source: Mythic Odysseys of Theros p. 0