Update root-level README and reorganize sources
In an effort to mitigate questions from new, inexperienced users on how to import data into Fight Club 5e, I rewrote and reorganized the root-level README file to include detailed instructions on how to compile their own compendiums using the sources found within this repository. Some existing data, such as how to create your own collection file, was moved into other READMEs under the Collections and Sources directories. I also took some liberty in reorganizing the directory structure of this repository and renamed some of the top-level directories. In my view, having sources under the "FightClub5eXML" folder didn't make a lot of sense, so I moved those sources into the top-level "Sources" folder. I made sure to update all of the collection files, along with the "travis.yml" config file, to properly point to the correct folders. Finally, while updating the "travis.yml" config file, I changed the output folder of those build compendiums to be under a top-level "Compendiums" folder. This folder is ignored by git.
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Sources/SwordCoastAdventurersGuide/items-scag.xml
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Sources/SwordCoastAdventurersGuide/items-scag.xml
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<?xml version='1.0' encoding='utf-8'?>
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<compendium version="5" auto_indent="NO">
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<item>
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<name>Birdpipes</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>Pan pipes or satyr pipes, also known as the shalm, these are sacred to Lliira and popular with wood elf and wild elf bards.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Glaur</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>Short, curved horns like a cornucopia. Played with valves, glaur sound like trumpets, while those without valves, known as gloon, have a more mournful sound.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Hand Drum</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A double-headed skin drum fitted with handles along its side.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Longhorn</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A Faerûnian flute of sophisticated make, found only in areas with skilled artisans, as in great cities or elven enclaves.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Shawm</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A double-reed instrument similar to an oboe or a bassoon, popular with gnomes, who have developed some bellows-powered versions.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Songhorn</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A recorder, a simple type of flute, usually carved from wood.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Tantan</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A tambourine, a popular instrument with halflings and humans south of the Dalelands.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Thelarr</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>Also known as a whistlecane, a simple and easy-to-make wind instrument cut from a reed. They are so simple, in fact, that skilled bards frequently make and give them away to children—to the parents' delight or regret.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Tocken</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A hanging set of carved oval bells, usually played with a pair of light wooden hammers (or open handed). They are most common in underground cultures, where the resonant tones can carry.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Wargong</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A metal gong, traditionally made from a shield, particularly the shield of an enemy. Both goblins and dwarves make and play wargongs, their sound echoing through tunnels in the Underdark.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Yarting</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A southern instrument from Amn and Calimshan that is a Faerûnian analog to the guitar. Numerous variations have spread across the continent.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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<item>
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<name>Zulkoon</name>
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<detail>Instrument</detail>
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<type>G</type>
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<weight></weight>
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<property></property>
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<text>A complex pump organ that originated with the zulkirs of Thay, who use it in the casting of their spells. It is considered to have a dramatic, but sinister, sound.
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Source: Sword Coast Adventurer's Guide p. 124</text>
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</item>
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</compendium>
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