updating modifier bonus for armor

pull/17/head
Sash Man 2019-10-12 14:37:25 +01:00
parent 7075a80cce
commit 8688ae6b5c
1 changed files with 3 additions and 3 deletions

View File

@ -262,7 +262,7 @@
<text>You gain +2 bonus to AC and resistance to poison damage while you wear this armor. In addition, you gain advantage on ability checks and saving throws made to avoid or end grappled condition on yourself.</text> <text>You gain +2 bonus to AC and resistance to poison damage while you wear this armor. In addition, you gain advantage on ability checks and saving throws made to avoid or end grappled condition on yourself.</text>
<text /> <text />
<text>Source: Baldur's Gate Descent into Avernus, p. 224</text> <text>Source: Baldur's Gate Descent into Avernus, p. 224</text>
<modifier category="Bonus">Armor Class +2</modifier> <modifier category="bonus">ac +2</modifier>
</item> </item>
<item> <item>
<name>Shield of the Hidden Lord</name> <name>Shield of the Hidden Lord</name>
@ -282,7 +282,7 @@
<text>Freeing Gargauth. Casting dispel evil and good on the shield has a 1 percent chance of freeing the pit fiend, or automatically succeeds if the spell is cast by a solar, a planetar, or an archdevil. A god can release the pit fiend by touching the shield and speaking Gargauth's name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.</text> <text>Freeing Gargauth. Casting dispel evil and good on the shield has a 1 percent chance of freeing the pit fiend, or automatically succeeds if the spell is cast by a solar, a planetar, or an archdevil. A god can release the pit fiend by touching the shield and speaking Gargauth's name. When released, Gargauth appears in a random, unoccupied space as close to the shield as possible.</text>
<text /> <text />
<text>Source: Baldur's Gate Descent into Avernus, p. 225</text> <text>Source: Baldur's Gate Descent into Avernus, p. 225</text>
<modifier category="Bonus">Armor Class +2</modifier> <modifier category="bonus">ac +2</modifier>
</item> </item>
<item> <item>
<name>Soul Coin</name> <name>Soul Coin</name>