diff --git a/FightClub5eXML/CHANGELOG.md b/FightClub5eXML/CHANGELOG.md
index c9b0d3f..0791d67 100644
--- a/FightClub5eXML/CHANGELOG.md
+++ b/FightClub5eXML/CHANGELOG.md
@@ -1,5 +1,9 @@
## CHANGE LOG
+### 2020-03-14
+
+Added additional blood curse to Blood Hunter.
+
### 2020-03-05
Fixed Typos in Blood Hunter Class.
diff --git a/FightClub5eXML/Sources/Homebrew.xml b/FightClub5eXML/Sources/Homebrew.xml
index 2b496bb..952ca03 100644
--- a/FightClub5eXML/Sources/Homebrew.xml
+++ b/FightClub5eXML/Sources/Homebrew.xml
@@ -198,6 +198,12 @@
Amplify: The cursed creature suffers 4d6 necrotic damage, and suffers this damage again every time it fails its Constitution saving throw to end this curse at the end of its turn.
+ Blood Curse of Exposure
+ When a creature you can see within 30 feet is hit by an attack or spell, you can use your reaction to temporarily weaken their resilience against it. Until the end of the turn, the target loses resistance to the damage types of the triggering attack or spell.
+
+ Amplify: The target instead loses invulnerability to the damage types of the triggering attack or spell, having resistance to them until the end of the turn.
+
+
Blood Curse of the Exorcist
Prerequisite: 15th level, Order of the Ghostslayer
As a bonus action, you can choose one creature you can see within 30 feet of you that is charmed, frightened, or possessed. The target creature is no longer charmed, frightened, or possessed.