<?xml version='1.0' encoding='utf-8'?>
<compendium version="5" auto_indent="NO">
    <monster>
      <name>Beast of the Air</name>
    <size>S</size>
    <type>beast</type>
    <alignment>Neutral</alignment>
    <ac>13</ac>
    <hp>1</hp>
    <speed>walk 10 ft., fly 60 ft.</speed>
    <str>6</str>
    <dex>16</dex>
    <con>13</con>
    <int>8</int>
    <wis>14</wis>
    <cha>11</cha>
    <save>Dex +5, Con +3, Wis +4</save>
    <skill>Perception +4, Stealth +5</skill>
    <passive>14</passive>
    <languages>understands the languages you speak</languages>
    <cr></cr>
    <resist></resist>
    <immune></immune>
    <vulnerable></vulnerable>
    <conditionImmune></conditionImmune>
    <senses>darkvision 60 ft.</senses>
    <trait>
        <name>Hit Points</name>
      <text>equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d6s] equal to your ranger level)</text>
      </trait>
    <trait>
        <name>Flyby</name>
      <text>The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach.</text>
      </trait>
    <trait>
        <name>Primal Rebirth</name>
      <text>If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.</text>
      </trait>
    <trait>
        <name>Ready Companion</name>
      <text>As a bonus action, you can command the beast to make its shred attack or to Hide.</text>
      </trait>
    <action>
        <name>Shred</name>
      <text>Melee Weapon Attack: +5 to hit, reach 5 ft., one target. 1d6 + 3 slashing damage.</text>
      </action>
    <description>
Source: Unearthed Arcana: Class Feature Variants p. 8</description>
    <environment></environment>
    </monster>
  <monster>
      <name>Beast of the Earth</name>
    <size>M</size>
    <type>beast</type>
    <alignment>Neutral</alignment>
    <ac>12</ac>
    <hp>2</hp>
    <speed>walk 40 ft., climb or swim 40 ft. (your choice when you bond with the beast)</speed>
    <str>14</str>
    <dex>14</dex>
    <con>15</con>
    <int>8</int>
    <wis>14</wis>
    <cha>11</cha>
    <save>Dex +4, Con +4, Wis +4</save>
    <skill>Perception +4, Stealth +4</skill>
    <passive>14</passive>
    <languages>understands the languages you speak</languages>
    <cr></cr>
    <resist></resist>
    <immune></immune>
    <vulnerable></vulnerable>
    <conditionImmune></conditionImmune>
    <senses>darkvision 60 ft.</senses>
    <trait>
        <name>Hit Points</name>
      <text>equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)</text>
      </trait>
    <trait>
        <name>Charge</name>
      <text>If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. The DC equals your spell save DC. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.</text>
      </trait>
    <trait>
        <name>Primal Rebirth</name>
      <text>If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored.</text>
      </trait>
    <trait>
        <name>Ready Companion</name>
      <text>As a bonus action, you can command the beast to make its maul attack or to Hide.</text>
      </trait>
    <action>
        <name>Maul</name>
      <text>Melee Weapon Attack: +4 to hit, reach 5 ft., one target. 1d6 + 2 slashing damage.</text>
      </action>
    <description>
Source: Unearthed Arcana: Class Feature Variants p. 9</description>
    <environment></environment>
    </monster>
  </compendium>
