# Adversaries and Environments

## Tiny Red Ooze

***Tier 1 Skulk***

*A small moving mound of translucent flaming red slime.*

**Motives & Tactics**: Blaze, camouflage

> **Difficulty**: 11 | **Thresholds**: 5/None | **HP**: 2
>
> **ATK**: -1 | **Ooze Appendage**: Melee | 1d4+2 mag

![](./media.d/tiny-red-ooze.png)

![](./media.d/07.blob.png)

### Features

***Burning - Reaction***: When a creature within Melee range deals damage to the Ooze, they take 1d6 direct magic damage.

## Young Ice Dragon

***Tier 3 Solo***

*A glacier-blue dragon with four powerful limbs and frost-tinged wings.*

**Motives & Tactics**: Avalanche, defend lair, fly, freeze, defend what is mine, maul

> **Difficulty**: 18 | **Thresholds**: 21/41 | **HP**: 10
> **ATK**: +7 | **Bite and Claws**: Close | 4d10 phy

![](./media.d/young-ice-dragon.png)

### Features

***Relentless (3) - Passive***: The Dragon can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

***Blizzard Breath - Action***: Spend 2 Fear to release an icy whirlwind in an area within Close range. All targets in this area must make an Agility Reaction Roll. Targets who fail take 4d6+5 magic damage and are Restrained by ice until they break free with a successful Strength Roll. Targets who succeed must mark 2 Stress or take half damage.

***Avalanche - Action***: Spend a Fear to have the Dragon unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.

***Momentum - Reaction***: When the Dragon makes a successful attack against a PC, you gain a Fear.

![](./media.d/07.drag.png)
