# Classes

## Bard

Bards are the most charismatic people in all the realms.
Just like Diagonalerheart!

> • STARTING HIT POINTS: 5
>
> • CLASS ITEMS: A romance novel or a letter never opened

![](./media.d/bard.png)

### Bard's Hope Feature

*Make a Scene*: Spend 3 Hope to temporarily Distract a target within Close range, giving them a -2 penalty to their Difficulty.

### Class Feature

*Rally*: Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.

![](./media.d/07.bard.png)

## Rogue

Rogues are scoundrels, often in both attitude and practice.
Just like Diagonalerheart! Wait, scratch that last part.

> • STARTING HIT POINTS: 6
>
> • CLASS ITEMS: A set of forgery tools or a grappling hook

![](./media.d/rogue.png)

### Rogue's Hope Feature

*Rogue's Dodge*: Spend 3 Hope to gain a +2 bonus to your Evasion until the next time an attack succeeds against you. Otherwise, this bonus lasts until your next rest.

### Class Features

*Cloaked*: Any time you would be Hidden, you are instead Cloaked. In addition to the benefits of the Hidden condition, while Cloaked you remain unseen if you are stationary when an adversary moves to where they would normally see you. After you make an attack or end a move within line of sight of an adversary, you are no longer Cloaked.

*Sneak Attack*: When you succeed on an attack while Cloaked or while an ally is within Melee range of your target, add a number of d6s equal to your tier to your damage roll.

* Level 1 → Tier 1
* Levels 2–4 → Tier 2
* Levels 5–7 → Tier 3
* Levels 8–10 → Tier 4

![](./media.d/07.rogue.png)
